Projectile motion: Difference between revisions
Hunterbender (talk | contribs) New page: Projectile Motion is a special three dimensional framework for UCM. Essentially, the constant acceleration still apply (and Newton's equations still apply) but instead express as a vector. |
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Projectile Motion is a special three dimensional framework for UCM. Essentially, the constant acceleration still apply (and Newton's equations still apply) but instead express as a vector. | Projectile Motion is a special three dimensional framework for UCM. Essentially, the constant acceleration still apply (and Newton's equations still apply) but instead express as a vector. | ||
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Latest revision as of 18:22, 20 May 2009
Projectile Motion is a special three dimensional framework for UCM. Essentially, the constant acceleration still apply (and Newton's equations still apply) but instead express as a vector.
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